cresk on Flash Aesthetics
 
Thursday, 30. May 2002

Perspective Retro Look



Computer Arts outlines some key elements of creating pixel illustrations in Photoshop. Calling your mind back to early computer game graphics. Creating objects like buildings or cars that involve lots of straight lines and hard edges, as well as outlining how to create organic objects such as a person, or in this case a monster.

A couple of these perspective tricks can be used in Flash MX too. The new Pixel Level Control in Flash MX - the pixel grid when zooming beyond 400% - allows you to easily align bitmaps, crispy strokes and fills with precision to pixel boundaries on stage. I hope to write a short tutorial about the new Flash MX Pixel Level Control as soon as there are some spare decades to spend on this.


 

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Goanna Humpah



Sick bastard Joe's humor is my humor, period. So that makes me a sick bastard too huh? Possibly, coz ama big fan and subscriber of joecartoon.com (March 20, 1961, 11:35 a.m.) Hah! Stone Flies and more of his insane stuff all over the place. This stuff is covering some nice portions of my disk space. Can't wait to tell ya, so here it is! A long awaited new bloody Joe piece again. I hope you dig it. Coz Joe's site is most certainly lacking in maturity and has absolutely no redeeming qualities whatsoever. If you are easily offended, don't even try. You will find Joe's a big drunk naked ass problem.


 

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Pixel phun and some more



Speaking of pixels. Head over to pixelcatalyst and check out some abstract art as well as artist interviews, winAmp skins or wallpapers. Take a closer look at how the Breed machine works or jump straight to eq8's artpacks community site to grab some artpacks. And ehm, meet Spike. Spike is the robot at Egorush.com: an online paradise for digital art from the hand of pixel master Jens Karlsson from Chapter THREE Emotional Abstracts and Desktop Imperium. The first one is his kickass graphic design portfolio and the latter is the one where you can download some kickass wallpapers for your boring workspace.

Blog time is limited right now. Lots of email to catch up on and I am tired of this thinking-working process I went through today. Parsing the external XML content, generated by JSP, with Flash MX Actionscript. Okay its' fun and challenging but at this point I suppose its' quite a bit questionable that Sam will teach me Flash MX ActionScript in 24 hours , hehe ;)


 

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